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Rocky landscapes to explore, hostile machines to take down, puzzles to solve – it's all here.
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It’s a real showcase for the PS VR2 right off the bat, with huge spectacle blending with small detail – right down to the delicate ripples your fingers make in the water and the rude splashes made by the feet of giant machines.īlockbuster opening aside, over the course of its roughly six-hour campaign Call of the Mountain takes the essence of Horizon’s gameplay and boils it down into a much more manageable set of tools that works in VR.
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The first time you see the scale of some of these creatures really is a sight to behold, not only from the shift to true first-person perspective emphasizing their true size, but with their presence felt further thanks to the haptic feedback felt both in each controller and the headset itself: as you quite literally feel the ground shake with every step as these massive machines pass by.
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